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UAS Flight Training Simulator

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Xollai was tasked to develop the physical and aerodynamic models for two unmanned aerial vehicles. In addition, Xollai was tasked to integrate software and hardware to create a fully functional flight simulation system. Six custom-built networked flight stations were created. Metrics visualization software was created to assist the instructor in assessing student performance. In order for the system to be useful, the flight simulation had to be both physically accurate and visually realistic.

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Customer:
  • Lockheed Martin, MS2 (Eagan, MN)
Date:
  • July, 2008 - December, 2008
Project Goals:
  • Simulate the experience of flying a UAV
  • Use Futaba-styled controllers
  • Accurately model the UAVs both visually and aerodynamically
  • Weather and environment need to be taken into account
  • Create six networked flight stations
  • Develop metrics visualization software
  • Develop accurate and understandable documentation
Outcome:
  • The flight simulators were rigorously tested and found to be realistic according to Lockheed Martin aeronautical engineers. An experienced pilot at Lockheed Martin also confirmed the realism of the UAVs in the simulators.
  • Pilots-in-training could effectively transfer what they learned on the simulator into the real world.
  • The flight simulator was able to handle realistic flight conditions, including the affects of weather, environment, and flight failures.
  • The six flight stations were networked together. Each pilot could effectively see the other pilot's aircraft in flight at his or her own display.
Customer response:
  • Lockheed Martin, MS2 (Eagan, MN), was satisfied with the outcome of the project.